Sunday, December 6, 2020

The Pirate Part 2

 During these last few days I've been cracking on with my essay, however every bit of free time I gave myself, I went back to the pirate to get the proportions more spot on. I've spent a good few hours just on those insanely triangular cheekbones alone just to get them right.


Since the last post, I've removed the eyebrows from the sculpt in order to do them separately or as a texture, I felt this would be the best way to get the shape of the head perfect without being overlooked by the eyebrows. There are definitely areas that still need some doing such as the the crease coming from the nose down the cheek, the nose tip, and defining the chin a tad more. Overall however I feel as though this is much closer to the character than it was in the previous post.










From the side too, the nose needs to be a bit more rounded up at the bottom. I did actually have this done however Zbrush crashed and reverted to a slightly older save, and I hadn't noticed the nose again. The jawline also needs to be brought down and made more angular to fit the character's profile better, but overall I'm happy with how this sculpt is turning out. This has taken me a lot longer than I anticipated when sculpting him, so this will be one of the final models for this semester if not the final model.

No comments:

Post a Comment

The Return

 I'm Back! I'm certain that all of you have missed my updates with progress and such, all zero of you must be gripping your arm chai...