While I have extremely enjoyed the creation of the three stylised outlaws, I feel as though In order to be true to my initial ideas of stylised versus realism, I should have some realistic final pieces. I have chosen to do this after I have created the three outlaws and Spongbob and Patrick as I feel that that demonstrates my ability to create stylistic characters well, yet leaves the realism side of work bare. For this reason, instead of three more stylistic characters, I intend to create some realism busts based off of already existing video game characters. The first character I will be creating a likeness portrait of is my favourite character in any media, Arthur Morgan from Rockstar's Red Dead Redemption 2. I feel as though this direction can portray my overall love for character design rather than simply assigning myself to one particular side of the art. Partaking in these realism sculpts will also further my knowledge in anatomy, allowing me to create new and interesting pieces further down the line.
Hi! I'm an aspiring character artist doing my Master's degree at UCLAn, hoping to bring some new, interesting stylised characters to life!
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