Painting the skull was amazingly fun and rewarding, the final outcome is something I'm very proud of and could say is quite possibly my favourite model so far. I have captured what I wanted to capture well, which is the menacing presence of the skeleton enemies when they shout and scream at the player.
Maya render |
Sketch-fab Render |
I can't wait to see how this would look with realistic looking textures rather than hand painted, as I feel it could still capture the menacing look it holds, yet the stylised shape of it would give it a rather strange look.
Overall I feel very happy with the outcome of this stylised render and can't wait to do more like it. The model was not full planned out either, I just saw how much the jaw changed the look of the skull while in game and decided that I needed to include it if I wanted to give the skull it's own sense of character.
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