Sunday, November 15, 2020

The Horseless Headless Horsemann's Headtaker Part 2

 As I expected, the axe itself looks very odd with the photographed textures instead of the hand painted ones. It looks very out of place due to the shape of the model, which I feel made it a semi success. I only say semi as while it is pushing the boundries of the texturing, it doesn't look to fantastic in my opinion. The gunpowder barrel definitely worked a lot better with the realistic textures on it compared to this.

Even after colour correcting and reshaping the images, I couldn't get the axe to look good with the photographed textures. This gives some genuine success however as the experiment is to see how well textures can be swapped from real to stylised in order to portray a different style.
One big difference in the two is the obvious colour change, as I discovered that a greyed out variation of the metal I found looked too similar to concrete flooring rather than metal. I also decided to keep in the rust at the bottom of the axe as the painted one has rust incorporated into the design somewhat.

For my next test due to how well it worked I will be attempting a stylised dagger to see if I can capture realism with a metal weapon even when it is stylised.



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