Thursday, November 19, 2020

The Dagger Part 3

 This was a super fun model to work on honestly, I didn't think it would be because I'm not really into modeling weaponry but both the modeling and textureing side of this was super fun. As I predicted too, the realistic textures fit on the model decently well, showing the versitility of the Sea Of Thieves art style. 

The centre metal part and the side metal parts are it's weakest points of interest on the realistic textured version as I feel I made the scale of it a little too big. Compared to the stylised texture, I feel as though it looks no where near as good however, making the test still a success.
Comparitavely, The stylised texture does not work as well as the realistic does on the bottom painted part of the handle. When painting this section, I couldn't settle on the look I wanted for it.





For the next experiment, I'll be attempting something a little out of my comfort zone. I will be creating a skull from the Sea Of Thieves. I feel as though that would be a very difficult model to project with a realistic texture, as the shape of the skull is one of the most stylised things in the game in my opinion. 

Sea Of Thieves Foul Bounty Skull (Rare 2018)

This will not only push the boundries of the realistic style versus stylised, but will also be a test to my modeling skills as I have never attemped anything in this way.








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